I'm looking for a general term to describe an innate ability to compel others to obey.
This effect might take the form of seduction, charm, intimidation, inspiration, etc. I do not mean a measure of how likable someone is; only how effective they are at convincing others to comply with their agenda.
The closest term I can think of is 'presence', but I was hoping for something a bit more exact.
Context
I'm writing a roleplaying game in which the player has your classic attribute map:
- Strength
- Agility
- Intellect
- (subject of this question)
- Vitality
- ...