0

I'm designing a game where, when players perform spcial game actions, their die rolls can receive bonuses. For instance, if you roll a 4 and have a +1 bonus, your final result is 5.

Now, some of these bonuses stack while others do not. Whether a bonus stacks depends on the effect that supplied the bonus.

By "stack," I mean "multiple bonuses combine into a larger bonus." If a player gets a +1 stacking bonus, a +1 stacking bonus, a +3 non-stacking bonus, and a +3 non-stacking bonus, the two +1 bonuses combine into a +2 bonus. The player is allowed to apply this combined bonus and one non-stacking bonus to his roll. In this case, he would increase his roll by +5 in total.

I don't think "stacking" is a very good word for this, however, so I'm looking for another word that can describe the bonuses that combine.

Any suggestions are welcome.

  • 1
    "Stacking" is the term used in all the RPGs I have played; I see no reason to avoid a term which is so widely understood in exactly the sense you describe. – StoneyB Feb 13 '16 at 12:32
2

Cumulative:

  1. Increasing or becoming better or worse over time through a series of additions
  2. Including or adding together all of the things that came before

[Merriam-Webster]

As an example, in Paizo Pathfinder RPG's Getting Started page you can read:

Most bonuses have a type, and as a general rule, bonuses of the same type are not cumulative (do not "stack")—only the greater bonus granted applies.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.