Given an ongoing game with well defined rules, a player and granted that it is their turn, how would you call the possible actions the player can perform?
These actions may include moving a piece, rolling dice, trading with another player, resigning, etc. Anything that advances the game in any way, no matter how reasonable. In particular, I would like to refer to all actions the player is able to perform, i.e. usually a huge amount.
My first thought was along the lines of actions or game actions, though I would like to avoid that term if possible. Decisions would be quite detached from a performed action.
Update: Trying to add examples
There are 5 possible actions that can be carried out by player 1.
- Moving piece X from field A to field B, claiming field B
- Moving piece Y from field C to field D, capturing the enemy piece Z
- Buying card foo from the bank, reducing 1's tokens to 4, gaining privilege bar
- Moving piece Y from field C to 1's inventory, losing field C to player 2
- Resigning the game, moving pieces X and Y to 1's inventory, losing field A to player 3 and field C to player 2.
The distinction am I looking as seen in the final example: Resigning the game does cause them to lose all their stuff, but the important part is not the reasoning but what actually happens when they chose this action. For this reason the carried out action and all direct subsequent consequences are bundled together.
In chess, an example might be:
- Move white queen to A7, remove black bishop from A7 and add black bishop to black graveyard
- Move white pawn from E2 to A4, define black the winner of the game, game ends (this one is a bit far fetched)