Why achievement is unlocked? Achievement is not a lock, door or safe. You don't get anything after unlocking.

I have an assumption that it came from gaming history, word "unlocked" just transferred from secrets to achievements by similarity of their concept. My hypothesis is based on this wiki article. There were

... secrets, which traditionally provided some kind of direct benefit to the player ...

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    You're only looking at one definition of unlocking. It can also just mean released such as in "the campaign has helped us unlock rich reserves of talent among our employees". This is the definition I would read to alongside achievement. – agweber Oct 15 '13 at 17:13
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    This question appears to be off-topic because it is about a term specifically noted in the source to be "video gaming parlance". Terms of art peculiar to specific disciplines and activities are to my mind off-topic here. – StoneyB on hiatus Oct 15 '13 at 17:15
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    @StoneyB The term originated in gaming, but it has escaped into the wild as general slang roughly meaning, “I have checked off something on my bucket list” (although it's used more whimsically than that). – Bradd Szonye Oct 16 '13 at 0:08
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    Andrey, thank you for asking this question. The mismatch between the normal usage of "unlock" and its meaning in regard to achievements confused me for a long time, and still bothers me. It seems to me that even in video games (except for achievements), "unlocking" something means that it becomes ready to be opened or accessed. I always wondered, "If these are my unlocked achievements, what do I need to do now to achieve them? And why are the others locked?" Maybe my question is more specific than yours: why does gaming use the word unlock for achieving an achievement? – LarsH Jul 17 '14 at 9:47
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    @LarsH Your comment improves and expands my question. It is exactly the issue that I tried to disclose. – andrybak Jul 24 '14 at 16:13

Achievement unlocked originated in computer games and spread to other applications such as Foursquare, via gamification, the process of encouraging participation through turning something that's not a game into a game (for example, Stack Exchange gamifies asking and answering questions with rep points and badges). From there, it was used as on sites such as Twitter either as a mocking joke on when achieving something unimportant or funny, or just doing something slightly noteworthy.

Computer games

Wikipedia says:

In video gaming parlance, an achievement, also sometimes known as a trophy, badge, award, stamp, medal or challenge, is a meta-goal defined outside of a game's parameters. Unlike the systems of quests or levels that usually define the goals of a video game and have a direct effect on further gameplay, the management of achievements usually takes place outside the confines of the game environment and architecture.


Some players pursue the unlocking of achievements as a goal in itself, without especially seeking to enjoy the game that awards them.

Xbox 360

The wording "achievement unlocked" was used in the Xbox 360 (released November 2005). Here's examples from early 2006: 2nd, 10th, 17th and 21st January and 22nd February. The last is on the website Xbox360Achievements which lists the achievements available in Xbox 360 games.


The location-based, social networking website Foursquare awards people with "unlocked badges" when you check in to places. For example, you get the Local badge for checking into the same place three times in a single week. People often post these achievements to Twitter, or rather, they're automatically posted.


You can find "achievement unlocked" on Twitter, sometimes as a hashtag. Some recent examples:


Achievement unlocked: Not falling asleep in Mrs. Peterson's class


Achievement unlocked: Wrote 500 lines of code without executing it once.

Just ran it, works 100%.


3 songs to complete this week and then I'll have finished 3 EP's in one month. #AchievementUnlocked


Urban Dictionary suggests that the slang term originated in the comedy series “The Guild.” The original sense is that you have completed a notable task in a video game; many games have a mechanic of “unlocking” hidden content or other rewards. The slang term merely applies this idea metaphorically to the real world, akin to checking something off your bucket list.

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